Retro Review: Goldeneye (N64)


I remember the exact moment my brother got his N64 and popped in GoldenEye 007. I was instantly hooked. From the opening mission to the first firefight, the game pulled me in with its combination of tense gameplay, surprising detail, and graphics that, for the time, were genuinely impressive. It didn’t just feel like a video game—it felt like stepping into a James Bond film. From the icy corridors of the Arkhangelsk facility to the tense rooftop encounters, GoldenEye managed to capture the tone and thrills of the movie perfectly.

The story loosely follows the film, with Bond taking on the Janus syndicate and trying to stop them from using the GoldenEye satellite, a powerful electromagnetic weapon capable of wiping out entire regions. It’s classic 007 fare: suave infiltration, daring escapes, and high-stakes espionage. But the true genius of GoldenEye lies in its gameplay. The controls are tight, the level design smart, and the pacing impeccable. Missions range from stealthy infiltrations to full-on gunfights, and each level has secrets to uncover. Then there’s the matter of cheats—unlockable features rewarded for completing levels at higher difficulties added an extra layer of challenge and replayability. I’ll never forget the frustration and eventual satisfaction of completing “Control” on the toughest setting while trying to protect Natalya. Hours were lost to that one mission alone.


Graphically, GoldenEye hasn’t aged gracefully. The character models are blocky, faces are angular, and certain animations border on comical today. Explosions, in particular, have a charmingly crude look, and some of the level textures are laughably simple. Yet, there’s a certain nostalgic charm in that simplicity; it reminds you just how far 3D graphics had come in the mid-90s.

The sound design is another standout feature. The weapons all have distinct, satisfying audio cues, from the echoing rifle shots to the satisfying click of the silenced pistols. Explosions rumble through the speakers, and the footsteps and environmental sounds make stealth sections genuinely tense. Add in the iconic Bond soundtrack adapted perfectly for the N64 hardware, and the game manages to create a cinematic atmosphere that rivals its visuals—even if those visuals are blocky by today’s standards.


The real crown jewel, though, is multiplayer. GoldenEye supports up to four players on a single console, and it’s here that the game truly shines. From standard deathmatch to inventive modes like “Slappers Only” (where your karate chops are your only weapon), the multiplayer is chaotic, tense, and endlessly replayable. Few games have ever captured the magic of couch co-op like GoldenEye, and even today, it’s a joy to sit down with friends and duke it out on the iconic maps.

In retrospect, GoldenEye 007 isn’t just a game—it’s a milestone. Sure, the graphics are laughable by modern standards and some missions can be infuriatingly difficult, but the combination of cinematic flair, intelligent gameplay, and revolutionary multiplayer has earned it a permanent place in gaming history. It’s a classic that defined a generation and still holds a special kind of magic.